![]() The game's most exciting moments came through my own failures. With no dodging or fluid movement system, I spent most of my time sitting stationary by my crystal, just another turret among many. Lacking the fast-paced precision fighting of Hades, most gunfights in Endless Dungeon are static brawls, as you hold an area against incoming waves while waiting for your special abilities to recharge. The game's more dynamic side shines during moments of panic, and I hope they’ll occur more frequently in later levelsīut it’s a shame that the combat is so rudimentary in comparison to those indie heavyweights. It’s not hard to see the influence of that latter title on this game’s isometric-esque camera angle, combat system, and persistent character upgrades. Moris says that Supergiant Games’ much-loved RPG Pyre provided early inspiration for Endless Dungeon, but Hades is what he considers now to be the modern roguelite benchmark. There’s a tactical depth to Endless Dungeon rarely found in twin-stick shooters, and a metagame that I imagine will provide fertile ground for the most fervent roguelite lovers to optimize. With four main resources to keep track of – for building turrets, buying turret upgrades, enhancing your hero’s abilities, and buffing your precious crystal – much of my time was spent agonizing over how best to prioritize industrial growth. And shrewd resource management comes into play when you get the chance to build more Generators to expand your constructions. Light RPG elements are thrown into the mix, too, as you occasionally find passive buffs and weapon upgrades. Build a Support in the right room, and you’ll reinforce any towers caught directly in the firing line. Place a Jellyfier correctly, and it’ll slow down incoming enemies just as they enter the range of your slug-slinging machine gun turrets. There’s offensive, defensive, and support structures to choose from, but most attention must be paid to how they synergize. For each room of the sprawling space station you enter, you’ll earn a handful of resources with which to construct turrets across an array of preset locations. Ironically enough, I found those residual tower defense mechanics the most novel aspect of the game. There’s a tactical depth to Endless Dungeon rarely found in twin-stick shooters ![]() But a shift has happened and we've moved forward in terms of that layer of action frenziness, on top of the tactical smarts of tower defense.” “ retains the same unique universe, atmosphere, humor, and tone. “There are elements of legacy,” creative director Jean-Max Moris says. It’s an ambitious change of pace that allows Endless Dungeon to straddle the line between a fresh concept and a regurgitation of its predecessor. Which skin, you ask? Well, that’s up to you. Doing so will not only keep you up to date on any news of the game's development, but you’ll also receive a free skin once the game officially launches on Steam. If you enjoyed Dungeon of the Endless, or if Endless Dungeon sounds of any interest to you, you would be wise to sign up for the game’s mailing list on the Endless Dungeon website. You’ll be able to control the entire party as a solo adventurer, but will also have the option of joining up with friends in the game’s multiplayer mode. Your band of misfit adventurers - lovingly described as a “suicide squad” - will accompany you on your journey, offering up different ways of playing the game. Hopefully, though, you will have your best weapons equipped to take on any of the dangerous threats that you encounter with your party members. In true rogue-lite fashion, each new door that you travel through will reveal something nasty awaiting you on the other side.
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